Lego Spybotics Secret Agent Training Manual, Apress (2003), softcover, 197 pages, ISBN1-59059-091-0. The goal of the game was to win all data battles, of which each would be fought in a different 'node' in the network, and eventually to defeat the rogue ex-S.M.A.R.T-agent Disarray, who appears to be the one who caused Nightfall (the crashing of the network, after which the game is named). During such battles, credits could be earned, with which the player could buy aforementioned software programs. This was done by fighting 'data battles', which were essentially strategic turn-based games where the player would use their software programs to eliminate enemy software. The player was an agent from the 'S.M.A.R.T' agency, which acted as a form of internet police by helping companies regain access to their stolen data or hijacked servers, by using Spybots. It is in no way affiliated with The Lego Group and is an unofficial fan product. The Lego website featured an online game called 'The Nightfall Incident', created by Gamelab in 2002. The Nightfall Incident is a remake of a 2002 shockwave game of a similar name.
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